import { BIT } from '../core.mjs';
import { BasePainter, makeTranslate, DrawOptions } from '../base/BasePainter.mjs';
import { addMoveHandler } from '../gui/utils.mjs';
import { assignContextMenu } from '../gui/menu.mjs';
/** @summary Draw TEllipse
* @private */
function drawEllipse() {
const ellipse = this.getObject(),
closed_ellipse = (ellipse.fPhimin === 0) && (ellipse.fPhimax === 360),
is_crown = (ellipse._typename === 'TCrown');
this.createAttLine({ attr: ellipse });
this.createAttFill({ attr: ellipse });
const g = this.createG(),
funcs = this.getAxisToSvgFunc(),
x = funcs.x(ellipse.fX1),
y = funcs.y(ellipse.fY1),
rx = is_crown && (ellipse.fR1 <= 0) ? (funcs.x(ellipse.fX1 + ellipse.fR2) - x) : (funcs.x(ellipse.fX1 + ellipse.fR1) - x),
ry = y - funcs.y(ellipse.fY1 + ellipse.fR2),
dr = Math.PI / 180;
let path = '';
if (is_crown && (ellipse.fR1 > 0)) {
const ratio = ellipse.fYXRatio ?? 1,
rx1 = rx, ry2 = ratio * ry,
ry1 = ratio * (y - funcs.y(ellipse.fY1 + ellipse.fR1)),
rx2 = funcs.x(ellipse.fX1 + ellipse.fR2) - x;
if (closed_ellipse) {
path = `M${-rx1},0A${rx1},${ry1},0,1,0,${rx1},0A${rx1},${ry1},0,1,0,${-rx1},0` +
`M${-rx2},0A${rx2},${ry2},0,1,0,${rx2},0A${rx2},${ry2},0,1,0,${-rx2},0`;
} else {
const large_arc = (ellipse.fPhimax - ellipse.fPhimin >= 180) ? 1 : 0,
a1 = ellipse.fPhimin * dr, a2 = ellipse.fPhimax * dr,
dx1 = Math.round(rx1 * Math.cos(a1)), dy1 = Math.round(ry1 * Math.sin(a1)),
dx2 = Math.round(rx1 * Math.cos(a2)), dy2 = Math.round(ry1 * Math.sin(a2)),
dx3 = Math.round(rx2 * Math.cos(a1)), dy3 = Math.round(ry2 * Math.sin(a1)),
dx4 = Math.round(rx2 * Math.cos(a2)), dy4 = Math.round(ry2 * Math.sin(a2));
path = `M${dx2},${dy2}A${rx1},${ry1},0,${large_arc},0,${dx1},${dy1}` +
`L${dx3},${dy3}A${rx2},${ry2},0,${large_arc},1,${dx4},${dy4}Z`;
}
} else if (ellipse.fTheta === 0) {
if (closed_ellipse)
path = `M${-rx},0A${rx},${ry},0,1,0,${rx},0A${rx},${ry},0,1,0,${-rx},0Z`;
else {
const x1 = Math.round(rx * Math.cos(ellipse.fPhimin * dr)),
y1 = Math.round(ry * Math.sin(ellipse.fPhimin * dr)),
x2 = Math.round(rx * Math.cos(ellipse.fPhimax * dr)),
y2 = Math.round(ry * Math.sin(ellipse.fPhimax * dr));
path = `M0,0L${x1},${y1}A${rx},${ry},0,1,1,${x2},${y2}Z`;
}
} else {
const ct = Math.cos(ellipse.fTheta * dr),
st = Math.sin(ellipse.fTheta * dr),
phi1 = ellipse.fPhimin * dr,
phi2 = ellipse.fPhimax * dr,
np = 200,
dphi = (phi2 - phi1) / (np - (closed_ellipse ? 0 : 1));
let lastx = 0, lasty = 0;
if (!closed_ellipse)
path = 'M0,0';
for (let n = 0; n < np; ++n) {
const angle = phi1 + n * dphi,
dx = ellipse.fR1 * Math.cos(angle),
dy = ellipse.fR2 * Math.sin(angle),
px = funcs.x(ellipse.fX1 + dx * ct - dy * st) - x,
py = funcs.y(ellipse.fY1 + dx * st + dy * ct) - y;
if (!path)
path = `M${px},${py}`;
else if (lastx === px)
path += `v${py - lasty}`;
else if (lasty === py)
path += `h${px - lastx}`;
else
path += `l${px - lastx},${py - lasty}`;
lastx = px;
lasty = py;
}
path += 'Z';
}
this.x = x;
this.y = y;
makeTranslate(g.append('svg:path'), x, y)
.attr('d', path)
.call(this.lineatt.func)
.call(this.fillatt.func);
assignContextMenu(this);
addMoveHandler(this);
this.moveDrag = function(dx, dy) {
this.x += dx;
this.y += dy;
makeTranslate(this.getG().select('path'), this.x, this.y);
};
this.moveEnd = function(not_changed) {
if (not_changed)
return;
const ell = this.getObject();
ell.fX1 = this.svgToAxis('x', this.x);
ell.fY1 = this.svgToAxis('y', this.y);
this.submitCanvExec(`SetX1(${ell.fX1});;SetY1(${ell.fY1});;Notify();;`);
};
}
/** @summary Draw TPie
* @private */
function drawPie() {
const g = this.createG(),
pie = this.getObject(),
nb = pie.fPieSlices.length,
xc = this.axisToSvg('x', pie.fX),
yc = this.axisToSvg('y', pie.fY),
rx = this.axisToSvg('x', pie.fX + pie.fRadius) - xc,
ry = this.axisToSvg('y', pie.fY + pie.fRadius) - yc;
makeTranslate(g, xc, yc);
// Draw the slices
let total = 0,
af = (pie.fAngularOffset * Math.PI) / 180,
x1 = Math.round(rx * Math.cos(af)),
y1 = Math.round(ry * Math.sin(af));
for (let n = 0; n < nb; n++)
total += pie.fPieSlices[n].fValue;
for (let n = 0; n < nb; n++) {
const slice = pie.fPieSlices[n];
this.createAttLine({ attr: slice });
this.createAttFill({ attr: slice });
af += slice.fValue / total * 2 * Math.PI;
const x2 = Math.round(rx * Math.cos(af)),
y2 = Math.round(ry * Math.sin(af));
g.append('svg:path')
.attr('d', `M0,0L${x1},${y1}A${rx},${ry},0,0,0,${x2},${y2}z`)
.call(this.lineatt.func)
.call(this.fillatt.func);
x1 = x2;
y1 = y2;
}
}
/** @summary Draw TMarker
* @private */
function drawMarker() {
const marker = this.getObject(),
kMarkerNDC = BIT(14);
this.isndc = marker.TestBit(kMarkerNDC);
const d = new DrawOptions(this.getDrawOpt()),
use_frame = this.isndc ? false : d.check('FRAME'),
swap_xy = use_frame && this.getFramePainter()?.swap_xy();
this.createAttMarker({ attr: marker });
const g = this.createG(use_frame ? 'frame2d' : undefined);
let x = this.axisToSvg('x', marker.fX, this.isndc),
y = this.axisToSvg('y', marker.fY, this.isndc);
if (swap_xy)
[x, y] = [y, x];
const path = this.markeratt.create(x, y);
if (path) {
g.append('svg:path')
.attr('d', path)
.call(this.markeratt.func);
}
if (d.check('NO_INTERACTIVE'))
return;
assignContextMenu(this);
addMoveHandler(this);
this.dx = this.dy = 0;
this.moveDrag = function(dx, dy) {
this.dx += dx;
this.dy += dy;
if (this.getG())
makeTranslate(this.getG().select('path'), this.dx, this.dy);
};
this.moveEnd = function(not_changed) {
if (not_changed || !this.getG())
return;
const mrk = this.getObject();
let fx = this.svgToAxis('x', this.axisToSvg('x', mrk.fX, this.isndc) + this.dx, this.isndc),
fy = this.svgToAxis('y', this.axisToSvg('y', mrk.fY, this.isndc) + this.dy, this.isndc);
if (swap_xy)
[fx, fy] = [fy, fx];
mrk.fX = fx;
mrk.fY = fy;
this.submitCanvExec(`SetX(${fx});;SetY(${fy});;Notify();;`);
this.redraw();
};
}
/** @summary Draw TPolyMarker
* @private */
function drawPolyMarker() {
const poly = this.getObject(),
func = this.getAxisToSvgFunc();
this.createAttMarker({ attr: poly });
const g = this.createG();
let path = '';
for (let n = 0; n <= poly.fLastPoint; ++n)
path += this.markeratt.create(func.x(poly.fX[n]), func.y(poly.fY[n]));
if (path) {
g.append('svg:path')
.attr('d', path)
.call(this.markeratt.func);
}
assignContextMenu(this);
addMoveHandler(this);
this.dx = this.dy = 0;
this.moveDrag = function(dx, dy) {
this.dx += dx;
this.dy += dy;
if (this.getG())
makeTranslate(this.getG().select('path'), this.dx, this.dy);
};
this.moveEnd = function(not_changed) {
if (not_changed || !this.getG())
return;
const poly2 = this.getObject(),
func2 = this.getAxisToSvgFunc();
let exec = '';
for (let n = 0; n <= poly2.fLastPoint; ++n) {
const x = this.svgToAxis('x', func2.x(poly2.fX[n]) + this.dx),
y = this.svgToAxis('y', func2.y(poly2.fY[n]) + this.dy);
poly2.fX[n] = x;
poly2.fY[n] = y;
exec += `SetPoint(${n},${x},${y});;`;
}
this.submitCanvExec(exec + 'Notify();;');
this.redraw();
};
}
/** @summary Draw JS image
* @private */
function drawJSImage(dom, obj, opt) {
const painter = new BasePainter(dom),
main = painter.selectDom(),
img = main.append('img').attr('src', obj.fName).attr('title', obj.fTitle || obj.fName);
if (opt && opt.indexOf('scale') >= 0)
img.style('width', '100%').style('height', '100%');
else if (opt && opt.indexOf('center') >= 0) {
main.style('position', 'relative');
img.attr('style', 'margin: 0; position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%);');
}
painter.setTopPainter();
return painter;
}
export { drawEllipse, drawPie, drawMarker, drawPolyMarker, drawJSImage };