TextGeometry

TextGeometry

Text = 3D Text

parameters = { font: <THREE.Font>, // font

size: , // size of the text height: , // thickness to extrude text curveSegments: , // number of points on the curves

bevelEnabled: , // turn on bevel bevelThickness: , // how deep into text bevel goes bevelSize: , // how far from text outline (including bevelOffset) is bevel bevelOffset: // how far from text outline does bevel start }